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Improving big data visual analytics with interactive virtual reality

机译:通过交互式虚拟现实改进大数据可视化分析

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摘要

For decades, the growth and volume of digital data collection has made it challenging to digest large volumes of information and extract underlying structure. Coined 'Big Data', massive amounts of information has quite often been gathered inconsistently (e.g from many sources, of various forms, at different rates, etc.). These factors impede the practices of not only processing data, but also analyzing and displaying it in an efficient manner to the user. Many efforts have been completed in the data mining and visual analytics community to create effective ways to further improve analysis and achieve the knowledge desired for better understanding. Our approach for improved big data visual analytics is two-fold, focusing on both visualization and interaction. Given geo-tagged information, we are exploring the benefits of visualizing datasets in the original geospatial domain by utilizing a virtual reality platform. After running proven analytics on the data, we intend to represent the information in a more realistic 3D setting, where analysts can achieve an enhanced situational awareness and rely on familiar perceptions to draw in-depth conclusions on the dataset. In addition, developing a human-computer interface that responds to natural user actions and inputs creates a more intuitive environment. Tasks can be performed to manipulate the dataset and allow users to dive deeper upon request, adhering to desired demands and intentions. Due to the volume and popularity of social media, we developed a 3D tool visualizing Twitter on MIT's campus for analysis. Utilizing emerging technologies of today to create a fully immersive tool that promotes visualization and interaction can help ease the process of understanding and representing big data.
机译:数十年来,数字数据收集的增长和数量使其难以消化大量信息并提取底层结构。简而言之,就是“大数据”收集了大量的信息(例如,从许多来源,各种形式,不同速率等)。这些因素不仅阻碍了处理数据,而且还以有效方式对用户进行分析和显示的做法。数据挖掘和可视化分析社区已经完成了许多工作,以创建有效的方法来进一步改善分析并获得所需的知识,以便更好地理解。我们改进大数据可视化分析的方法有两个方面,重点放在可视化和交互上。给定带有地理标签的信息,我们正在探索通过使用虚拟现实平台来可视化原始地理空间域中的数据集的好处。在对数据进行可靠的分析之后,我们打算在更逼真的3D环境中表示信息,在此环境中,分析师可以增强态势感知并依靠熟悉的感知在数据集上得出深入的结论。此外,开发人机界面以响应用户的自然动作和输入,可以创建更直观的环境。可以执行任务来操纵数据集,并允许用户根据要求深化,并遵守所需的需求和意图。由于社交媒体的数量和受欢迎程度,我们开发了3D工具,可在MIT的校园中可视化Twitter进行分析。利用当今的新兴技术来创建一个完全沉浸式的工具,以促进可视化和交互,可以帮助简化理解和表示大数据的过程。

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